This is the complete list of members for ServerMap, including all inherited members.
| addEventReceiver(MapEventReceiver *event_receiver) | Map | |
| addNodeAndUpdate(v3s16 p, MapNode n, std::map< v3s16, MapBlock * > &modified_blocks, bool remove_metadata) override | ServerMap | virtual |
| addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata=true) | Map | |
| beginSave() override | ServerMap | virtual |
| blockpos_over_mapgen_limit(v3s16 p) | ServerMap | |
| createBlock(v3s16 p) | ServerMap | |
| createDatabase(const std::string &name, const std::string &savedir, Settings &conf) | ServerMap | static |
| createSector(v2s16 p) | ServerMap | |
| deleteBlock(v3s16 blockpos) override | ServerMap | virtual |
| deleteDetachedBlocks() | ServerMap | |
| deleteSectors(std::vector< v2s16 > &list) | Map | |
| deSerializeBlock(MapBlock *block, std::istream &is) | ServerMap | static |
| determineAdditionalOcclusionCheck(v3s16 pos_camera, const core::aabbox3d< s16 > &block_bounds, v3s16 &to_check) | Map | protected |
| DISABLE_CLASS_COPY(Map) | Map | |
| dispatchEvent(const MapEditEvent &event) | Map | |
| emergeBlock(v3s16 p, bool create_blank=true) override | ServerMap | virtual |
| emergeSector(v2s16 p) | Map | inlinevirtual |
| endSave() override | ServerMap | virtual |
| findNodesWithMetadata(v3s16 p1, v3s16 p2) | Map | |
| finishBlockMake(BlockMakeData *data, std::map< v3s16, MapBlock * > *changed_blocks) | ServerMap | |
| forEachNodeInArea(v3s16 minp, v3s16 maxp, F func) | Map | inline |
| getBlockNoCreate(v3s16 p) | Map | |
| getBlockNoCreateNoEx(v3s16 p) | Map | |
| getBlockOrEmerge(v3s16 p3d, bool generate) | ServerMap | |
| getMapgenParams() | ServerMap | |
| getNode(v3s16 p, bool *is_valid_position=NULL) | Map | |
| getNodeDefManager() | Map | inline |
| getNodeMetadata(v3s16 p) | Map | |
| getNodeTimer(v3s16 p) | Map | |
| getSectorNoGenerate(v2s16 p2d) | Map | |
| getSectorNoGenerateNoLock(v2s16 p2d) | Map | |
| getSeed() | ServerMap | |
| initBlockMake(v3s16 blockpos, BlockMakeData *data) | ServerMap | |
| isBlockInQueue(v3s16 pos) | ServerMap | |
| isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes) | Map | inline |
| isBlockOccluded(v3s16 pos_relative, v3s16 cam_pos_nodes, bool simple_check=false) | Map | |
| isOccluded(v3s16 pos_camera, v3s16 pos_target, float step, float stepfac, float start_offset, float end_offset, u32 needed_count) | Map | protected |
| isSavingEnabled() | ServerMap | inline |
| isValidPosition(v3s16 p) | Map | |
| listAllLoadableBlocks(std::vector< v3s16 > &dst) | ServerMap | |
| listAllLoadedBlocks(std::vector< v3s16 > &dst) | ServerMap | |
| loadBlock(v3s16 p) | ServerMap | |
| loadBlock(const std::string &blob, v3s16 p, bool save_after_load=false) | ServerMap | |
| m_chunks_in_progress | ServerMap | private |
| m_db | ServerMap | private |
| m_detached_blocks | ServerMap | private |
| m_emerge | ServerMap | private |
| m_event_receivers | Map | protected |
| m_gamedef | Map | protected |
| m_inc_trending_up_start_time | ServerMap | private |
| m_loaded_blocks_gauge | ServerMap | private |
| m_map_compression_level | ServerMap | private |
| m_map_metadata_changed | ServerMap | private |
| m_map_saving_enabled | ServerMap | private |
| m_nodedef | Map | protected |
| m_queue_size_timer_started | ServerMap | private |
| m_save_count_counter | ServerMap | private |
| m_save_time_counter | ServerMap | private |
| m_savedir | ServerMap | private |
| m_sector_cache | Map | protected |
| m_sector_cache_p | Map | protected |
| m_sectors | Map | protected |
| m_transforming_liquid | ServerMap | private |
| m_transforming_liquid_loop_count_multiplier | ServerMap | private |
| m_unprocessed_count | ServerMap | private |
| Map(IGameDef *gamedef) | Map | |
| maySaveBlocks() | Map | inlinevirtual |
| ModApiMapgen class | ServerMap | friend |
| PrintInfo(std::ostream &out) override | ServerMap | virtual |
| removeEventReceiver(MapEventReceiver *event_receiver) | Map | |
| removeNodeAndUpdate(v3s16 p, std::map< v3s16, MapBlock * > &modified_blocks) | Map | |
| removeNodeMetadata(v3s16 p) | Map | |
| removeNodeTimer(v3s16 p) | Map | |
| removeNodeWithEvent(v3s16 p) | Map | |
| repairBlockLight(v3s16 blockpos, std::map< v3s16, MapBlock * > *modified_blocks) | ServerMap | |
| reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) override | ServerMap | protectedvirtual |
| save(ModifiedState save_level) override | ServerMap | virtual |
| saveBlock(MapBlock *block) override | ServerMap | virtual |
| saveBlock(MapBlock *block, MapDatabase *db, int compression_level=-1) | ServerMap | static |
| ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge, MetricsBackend *mb) | ServerMap | |
| setNode(v3s16 p, MapNode n) | Map | |
| setNodeMetadata(v3s16 p, NodeMetadata *meta) | Map | |
| setNodeTimer(const NodeTimer &t) | Map | |
| settings_mgr | ServerMap | |
| step() | ServerMap | |
| timerUpdate(float dtime, float unload_timeout, s32 max_loaded_blocks, std::vector< v3s16 > *unloaded_blocks=NULL) | Map | |
| transforming_liquid_add(v3s16 p) | ServerMap | |
| transformLiquids(std::map< v3s16, MapBlock * > &modified_blocks, ServerEnvironment *env) | ServerMap | |
| unloadUnreferencedBlocks(std::vector< v3s16 > *unloaded_blocks=NULL) | Map | |
| updateVManip(v3s16 pos) | ServerMap | |
| ~Map() | Map | virtual |
| ~ServerMap() | ServerMap |