This is the complete list of members for ScriptApiServer, including all inherited members.
addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
allocateDynamicMediaCallback(lua_State *L, int f_idx) | ScriptApiServer | static |
checkSetByBuiltin() | ScriptApiBase | |
clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
createAuth(const std::string &playername, const std::string &password) | ScriptApiServer | |
DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
formatChatMessage(const std::string &name, const std::string &message) | ScriptApiServer | |
freeDynamicMediaCallback(u32 token) | ScriptApiServer | |
getAuth(const std::string &playername, std::string *dst_password, std::set< std::string > *dst_privs, s64 *dst_last_login=nullptr) | ScriptApiServer | |
getAuthHandler() | ScriptApiServer | private |
getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
getEmergeThread() | ScriptApiBase | inlineprotected |
getEnv() | ScriptApiBase | inlineprotected |
getGameDef() | ScriptApiBase | inline |
getOrigin() | ScriptApiBase | inline |
getServer() | ScriptApiBase | |
getStack() | ScriptApiBase | inlineprotected |
getType() | ScriptApiBase | inline |
loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
loadScript(const std::string &script_path) | ScriptApiBase | |
luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
m_emerge | ScriptApiBase | private |
m_environment | ScriptApiBase | private |
m_gamedef | ScriptApiBase | private |
m_last_run_mod | ScriptApiBase | protected |
m_lock_recursion_count | ScriptApiBase | protected |
m_luastack | ScriptApiBase | private |
m_luastackmutex | ScriptApiBase | protected |
m_owning_thread | ScriptApiBase | protected |
m_type | ScriptApiBase | private |
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
on_chat_message(const std::string &name, const std::string &message) | ScriptApiServer | |
on_dynamic_media_added(u32 token, const std::string &playername) | ScriptApiServer | |
on_mods_loaded() | ScriptApiServer | |
on_shutdown() | ScriptApiServer | |
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readPrivileges(int index, std::set< std::string > &result) | ScriptApiServer | private |
realityCheck() | ScriptApiBase | protected |
removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
ScriptApiBase(ScriptingType type) | ScriptApiBase | |
ScriptApiBase() | ScriptApiBase | inline |
scriptError(int result, const char *fxn) | ScriptApiBase | protected |
setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
setEnv(Environment *env) | ScriptApiBase | inlineprotected |
setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
setOriginDirect(const char *origin) | ScriptApiBase | |
setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
setPassword(const std::string &playername, const std::string &password) | ScriptApiServer | |
stackDump(std::ostream &o) | ScriptApiBase | protected |
~ScriptApiBase() | ScriptApiBase | virtual |