Luanti 5.11.0-dev
 
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ScriptApiPlayer Member List

This is the complete list of members for ScriptApiPlayer, including all inherited members.

addObjectReference(ServerActiveObject *cobj)ScriptApiBase
can_bypass_userlimit(const std::string &name, const std::string &ip)ScriptApiPlayer
checkSetByBuiltin()ScriptApiBase
clientOpenLibs(lua_State *L)ScriptApiBaseinline
DISABLE_CLASS_COPY(ScriptApiBase)ScriptApiBase
getCurrentModNameInsecure(lua_State *L)ScriptApiBasestatic
getEmergeThread()ScriptApiBaseinlineprotected
getEnv()ScriptApiBaseinlineprotected
getGameDef()ScriptApiBaseinline
getOrigin()ScriptApiBaseinline
getServer()ScriptApiBase
getStack()ScriptApiBaseinlineprotected
getType()ScriptApiBaseinline
loadMod(const std::string &script_path, const std::string &mod_name)ScriptApiBase
loadScript(const std::string &script_path)ScriptApiBase
luaPanic(lua_State *L)ScriptApiBaseprivatestatic
m_emergeScriptApiBaseprivate
m_environmentScriptApiBaseprivate
m_gamedefScriptApiBaseprivate
m_last_run_modScriptApiBaseprotected
m_lock_recursion_countScriptApiBaseprotected
m_luastackScriptApiBaseprivate
m_luastackmutexScriptApiBaseprotected
m_owning_threadScriptApiBaseprotected
m_typeScriptApiBaseprivate
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)ScriptApiBaseprotected
on_authplayer(const std::string &name, const std::string &ip, bool is_success)ScriptApiPlayer
on_cheat(ServerActiveObject *player, const std::string &cheat_type)ScriptApiPlayer
on_dieplayer(ServerActiveObject *player, const PlayerHPChangeReason &reason)ScriptApiPlayer
on_joinplayer(ServerActiveObject *player, s64 last_login)ScriptApiPlayer
on_leaveplayer(ServerActiveObject *player, bool timeout)ScriptApiPlayer
on_newplayer(ServerActiveObject *player)ScriptApiPlayer
on_player_hpchange(ServerActiveObject *player, s32 hp_change, const PlayerHPChangeReason &reason)ScriptApiPlayer
on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields)ScriptApiPlayer
on_prejoinplayer(const std::string &name, const std::string &ip, std::string *reason)ScriptApiPlayer
on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s32 damage)ScriptApiPlayer
on_respawnplayer(ServerActiveObject *player)ScriptApiPlayer
on_rightclickplayer(ServerActiveObject *player, ServerActiveObject *clicker)ScriptApiPlayer
player_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player)ScriptApiPlayer
player_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)ScriptApiPlayer
player_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)ScriptApiPlayer
player_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player)ScriptApiPlayer
player_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)ScriptApiPlayer
player_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)ScriptApiPlayer
pushMoveArguments(const MoveAction &ma, int count, ServerActiveObject *player)ScriptApiPlayerprivate
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason)ScriptApiBaseprotected
pushPutTakeArguments(const char *method, const InventoryLocation &loc, const std::string &listname, int index, const ItemStack &stack, ServerActiveObject *player)ScriptApiPlayerprivate
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
realityCheck()ScriptApiBaseprotected
removeObjectReference(ServerActiveObject *cobj)ScriptApiBase
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn)ScriptApiBase
ScriptApiBase(ScriptingType type)ScriptApiBase
ScriptApiBase()ScriptApiBaseinline
scriptError(int result, const char *fxn)ScriptApiBaseprotected
setEmergeThread(EmergeThread *emerge)ScriptApiBaseinlineprotected
setEnv(Environment *env)ScriptApiBaseinlineprotected
setGameDef(IGameDef *gamedef)ScriptApiBaseinlineprotected
setOriginDirect(const char *origin)ScriptApiBase
setOriginFromTableRaw(int index, const char *fxn)ScriptApiBase
stackDump(std::ostream &o)ScriptApiBaseprotected
~ScriptApiBase()ScriptApiBasevirtual
~ScriptApiPlayer()=defaultScriptApiPlayervirtual