This is the complete list of members for ScriptApiPlayer, including all inherited members.
| addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
| can_bypass_userlimit(const std::string &name, const std::string &ip) | ScriptApiPlayer | |
| checkSetByBuiltin() | ScriptApiBase | |
| clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
| DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
| getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
| getEmergeThread() | ScriptApiBase | inlineprotected |
| getEnv() | ScriptApiBase | inlineprotected |
| getGameDef() | ScriptApiBase | inline |
| getOrigin() | ScriptApiBase | inline |
| getServer() | ScriptApiBase | |
| getStack() | ScriptApiBase | inlineprotected |
| getType() | ScriptApiBase | inline |
| loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
| loadScript(const std::string &script_path) | ScriptApiBase | |
| luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
| m_emerge | ScriptApiBase | private |
| m_environment | ScriptApiBase | private |
| m_gamedef | ScriptApiBase | private |
| m_last_run_mod | ScriptApiBase | protected |
| m_lock_recursion_count | ScriptApiBase | protected |
| m_luastack | ScriptApiBase | private |
| m_luastackmutex | ScriptApiBase | protected |
| m_owning_thread | ScriptApiBase | protected |
| m_type | ScriptApiBase | private |
| objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
| on_authplayer(const std::string &name, const std::string &ip, bool is_success) | ScriptApiPlayer | |
| on_cheat(ServerActiveObject *player, const std::string &cheat_type) | ScriptApiPlayer | |
| on_dieplayer(ServerActiveObject *player, const PlayerHPChangeReason &reason) | ScriptApiPlayer | |
| on_joinplayer(ServerActiveObject *player, s64 last_login) | ScriptApiPlayer | |
| on_leaveplayer(ServerActiveObject *player, bool timeout) | ScriptApiPlayer | |
| on_newplayer(ServerActiveObject *player) | ScriptApiPlayer | |
| on_player_hpchange(ServerActiveObject *player, s32 hp_change, const PlayerHPChangeReason &reason) | ScriptApiPlayer | |
| on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields) | ScriptApiPlayer | |
| on_prejoinplayer(const std::string &name, const std::string &ip, std::string *reason) | ScriptApiPlayer | |
| on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s32 damage) | ScriptApiPlayer | |
| on_respawnplayer(ServerActiveObject *player) | ScriptApiPlayer | |
| on_rightclickplayer(ServerActiveObject *player, ServerActiveObject *clicker) | ScriptApiPlayer | |
| player_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | |
| player_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
| player_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
| player_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | |
| player_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
| player_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | |
| pushMoveArguments(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiPlayer | private |
| pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
| pushPutTakeArguments(const char *method, const InventoryLocation &loc, const std::string &listname, int index, const ItemStack &stack, ServerActiveObject *player) | ScriptApiPlayer | private |
| readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
| readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| realityCheck() | ScriptApiBase | protected |
| removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
| runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
| ScriptApiBase(ScriptingType type) | ScriptApiBase | |
| ScriptApiBase() | ScriptApiBase | inline |
| scriptError(int result, const char *fxn) | ScriptApiBase | protected |
| setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
| setEnv(Environment *env) | ScriptApiBase | inlineprotected |
| setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
| setOriginDirect(const char *origin) | ScriptApiBase | |
| setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
| stackDump(std::ostream &o) | ScriptApiBase | protected |
| ~ScriptApiBase() | ScriptApiBase | virtual |
| ~ScriptApiPlayer()=default | ScriptApiPlayer | virtual |