Luanti 5.11.0-dev
 
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SchematicManager Member List

This is the complete list of members for SchematicManager, including all inherited members.

add(ObjDef *obj)ObjDefManagervirtual
addRaw(ObjDef *obj)ObjDefManagervirtual
clear()SchematicManagervirtual
clone() constSchematicManager
cloneTo(ObjDefManager *mgr) constObjDefManagerprotected
create(SchematicType type)SchematicManagerinlinestatic
createHandle(u32 index, ObjDefType type, u32 uid)ObjDefManagerstatic
decodeHandle(ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid)ObjDefManagerstatic
DISABLE_CLASS_COPY(ObjDefManager)ObjDefManager
get(ObjDefHandle handle) constObjDefManagervirtual
getByName(const std::string &name) constObjDefManagervirtual
getNodeDef() constObjDefManagerinline
getNumObjects() constObjDefManagerinline
getObjectTitle() constSchematicManagerinlinevirtual
getRaw(u32 index) constObjDefManagervirtual
getType() constObjDefManagerinline
m_ndefObjDefManagerprotected
m_objectsObjDefManagerprotected
m_objtypeObjDefManagerprotected
m_serverSchematicManagerprivate
ObjDefManager(IGameDef *gamedef, ObjDefType type)ObjDefManager
ObjDefManager()ObjDefManagerinlineprotected
SchematicManager(Server *server)SchematicManager
SchematicManager()SchematicManagerinlineprivate
set(ObjDefHandle handle, ObjDef *obj)ObjDefManagervirtual
setRaw(u32 index, ObjDef *obj)ObjDefManagervirtual
validateHandle(ObjDefHandle handle) constObjDefManager
~ObjDefManager()ObjDefManagervirtual
~SchematicManager()=defaultSchematicManagervirtual