This is the complete list of members for PlayerDatabaseFiles, including all inherited members.
| deSerialize(RemotePlayer *p, std::istream &is, const std::string &playername, PlayerSAO *sao) | PlayerDatabaseFiles | private |
| listPlayers(std::vector< std::string > &res) | PlayerDatabaseFiles | virtual |
| loadPlayer(RemotePlayer *player, PlayerSAO *sao) | PlayerDatabaseFiles | virtual |
| m_savedir | PlayerDatabaseFiles | private |
| PlayerDatabaseFiles(const std::string &savedir) | PlayerDatabaseFiles | |
| removePlayer(const std::string &name) | PlayerDatabaseFiles | virtual |
| savePlayer(RemotePlayer *player) | PlayerDatabaseFiles | virtual |
| serialize(RemotePlayer *p, std::ostream &os) | PlayerDatabaseFiles | private |
| ~PlayerDatabase()=default | PlayerDatabase | virtual |
| ~PlayerDatabaseFiles()=default | PlayerDatabaseFiles | virtual |