This is the complete list of members for ParticleManager, including all inherited members.
| addDiggingParticles(IGameDef *gamedef, LocalPlayer *player, v3s16 pos, const MapNode &n, const ContentFeatures &f) | ParticleManager | |
| addNodeParticle(IGameDef *gamedef, LocalPlayer *player, v3s16 pos, const MapNode &n, const ContentFeatures &f) | ParticleManager | |
| addParticle(std::unique_ptr< Particle > toadd) | ParticleManager | protected |
| addParticleSpawner(u64 id, std::unique_ptr< ParticleSpawner > toadd) | ParticleManager | private |
| clearAll() | ParticleManager | private |
| deleteParticleSpawner(u64 id) | ParticleManager | private |
| generateSpawnerId() | ParticleManager | inline |
| getMaterialForParticle(const Particle *texture) | ParticleManager | protectedstatic |
| getNodeParticleParams(const MapNode &n, const ContentFeatures &f, ParticleParameters &p, video::ITexture **texture, v2f &texpos, v2f &texsize, video::SColor *color, u8 tilenum=0) | ParticleManager | protectedstatic |
| handleParticleEvent(ClientEvent *event, Client *client, LocalPlayer *player) | ParticleManager | |
| m_buffer_gc | ParticleManager | private |
| m_dying_particle_spawners | ParticleManager | private |
| m_env | ParticleManager | private |
| m_next_particle_spawner_id | ParticleManager | private |
| m_particle_buffers | ParticleManager | private |
| m_particle_list_lock | ParticleManager | private |
| m_particle_spawners | ParticleManager | private |
| m_particles | ParticleManager | private |
| m_spawner_list_lock | ParticleManager | private |
| ParticleManager(ClientEnvironment *env) | ParticleManager | |
| ParticleSpawner class | ParticleManager | friend |
| reserveParticleSpace(size_t max_estimate) | ParticleManager | |
| step(float dtime) | ParticleManager | |
| stepBuffers(float dtime) | ParticleManager | private |
| stepParticles(float dtime) | ParticleManager | private |
| stepSpawners(float dtime) | ParticleManager | private |
| ~ParticleManager() | ParticleManager | |