This is the complete list of members for MapgenSinglenode, including all inherited members.
biomegen | Mapgen | |
biomemap | Mapgen | |
blockseed | Mapgen | |
c_node | MapgenSinglenode | |
calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax, bool propagate_shadow=true) | Mapgen | |
createMapgen(MapgenType mgtype, MapgenParams *params, EmergeParams *emerge) | Mapgen | static |
createMapgenParams(MapgenType mgtype) | Mapgen | static |
csize | Mapgen | |
DISABLE_CLASS_COPY(Mapgen) | Mapgen | |
findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) | Mapgen | |
findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax) | Mapgen | |
flags | Mapgen | |
generating | Mapgen | |
gennotify | Mapgen | |
getBlockSeed(v3s16 p, s32 seed) | Mapgen | static |
getBlockSeed2(v3s16 p, s32 seed) | Mapgen | static |
getGroundLevelAtPoint(v2s16 p) | Mapgen | inlinevirtual |
getMapgenName(MapgenType mgtype) | Mapgen | static |
getMapgenNames(std::vector< const char * > *mgnames, bool include_hidden) | Mapgen | static |
getMapgenType(const std::string &mgname) | Mapgen | static |
getSpawnLevelAtPoint(v2s16 p) | MapgenSinglenode | virtual |
getSurfaces(v2s16 p2d, s16 ymin, s16 ymax, std::vector< s16 > &floors, std::vector< s16 > &ceilings) | Mapgen | |
getType() const | MapgenSinglenode | inlinevirtual |
heightmap | Mapgen | |
id | Mapgen | |
isLiquidHorizontallyFlowable(u32 vi, v3s16 em) | Mapgen | inlineprivate |
lightSpread(VoxelArea &a, std::queue< std::pair< v3s16, u8 > > &queue, const v3s16 &p, u8 light) | Mapgen | private |
m_emerge | Mapgen | |
makeChunk(BlockMakeData *data) | MapgenSinglenode | virtual |
Mapgen()=default | Mapgen | |
Mapgen(int mapgenid, MapgenParams *params, EmergeParams *emerge) | Mapgen | |
mapgen_limit | Mapgen | |
MapgenSinglenode(MapgenParams *params, EmergeParams *emerge) | MapgenSinglenode | |
ndef | Mapgen | |
propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow) | Mapgen | |
seed | Mapgen | |
set_light | MapgenSinglenode | |
setDefaultSettings(Settings *settings) | Mapgen | static |
setLighting(u8 light, v3s16 nmin, v3s16 nmax) | Mapgen | |
spreadLight(const v3s16 &nmin, const v3s16 &nmax) | Mapgen | |
updateHeightmap(v3s16 nmin, v3s16 nmax) | Mapgen | |
updateLiquid(UniqueQueue< v3s16 > *trans_liquid, v3s16 nmin, v3s16 nmax) | Mapgen | |
vm | Mapgen | |
water_level | Mapgen | |
~Mapgen() | Mapgen | virtual |
~MapgenSinglenode()=default | MapgenSinglenode |