This is the complete list of members for LuaLocalPlayer, including all inherited members.
| checkObject(lua_State *L, int narg) | ModApiBase | inlinestatic |
| className | LuaLocalPlayer | static |
| create(lua_State *L, LocalPlayer *m) | LuaLocalPlayer | static |
| gc_object(lua_State *L) | LuaLocalPlayer | privatestatic |
| getCurrentModPath(lua_State *L) | ModApiBase | static |
| getEmergeThread(lua_State *L) | ModApiBase | static |
| getEnv(lua_State *L) | ModApiBase | static |
| getGameDef(lua_State *L) | ModApiBase | static |
| getobject(LuaLocalPlayer *ref) | LuaLocalPlayer | privatestatic |
| getobject(lua_State *L, int narg) | LuaLocalPlayer | privatestatic |
| getScriptApi(lua_State *L) | ModApiBase | inlinestatic |
| getScriptApiBase(lua_State *L) | ModApiBase | static |
| getServer(lua_State *L) | ModApiBase | static |
| getServerInventoryMgr(lua_State *L) | ModApiBase | static |
| l_deprecated_function(lua_State *L, const char *good, const char *bad, lua_CFunction func) | ModApiBase | static |
| l_get_armor_groups(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_breath(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_control(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_hp(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_last_look_horizontal(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_last_look_vertical(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_last_pos(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_last_velocity(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_move_resistance(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_movement(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_movement_acceleration(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_movement_speed(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_name(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_override_pos(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_physics_override(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_pos(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_velocity(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_wield_index(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_get_wielded_item(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_hud_add(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_hud_change(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_hud_get(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_hud_get_all(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_hud_remove(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_is_attached(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_is_climbing(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_is_in_liquid(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_is_in_liquid_stable(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_is_touching_ground(lua_State *L) | LuaLocalPlayer | privatestatic |
| l_swimming_vertical(lua_State *L) | LuaLocalPlayer | privatestatic |
| LuaLocalPlayer(LocalPlayer *m) | LuaLocalPlayer | |
| m_localplayer | LuaLocalPlayer | private |
| methods | LuaLocalPlayer | privatestatic |
| readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
| readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| Register(lua_State *L) | LuaLocalPlayer | static |
| registerClass(lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) | ModApiBase | static |
| registerFunction(lua_State *L, const char *name, lua_CFunction func, int top) | ModApiBase | static |
| ~LuaLocalPlayer()=default | LuaLocalPlayer |