Luanti 5.15.0-dev
 
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IShaderSource Member List

This is the complete list of members for IShaderSource, including all inherited members.

getShader(const std::string &name, const ShaderConstants &input_const, video::E_MATERIAL_TYPE base_mat, IShaderUniformSetterRC *setter_cb=nullptr)=0IShaderSourcepure virtual
getShader(const std::string &name, MaterialType material_type, NodeDrawType drawtype=NDT_NORMAL, bool array_texture=false)IShaderSource
getShaderInfo(u32 id)=0IShaderSourcepure virtual
getShaderRaw(const std::string &name, bool blendAlpha=false)IShaderSourceinline
IShaderSource()=defaultIShaderSource
supportsSampler2DArray() const =0IShaderSourcepure virtual
~IShaderSource()=defaultIShaderSourcevirtual