Minetest  5.4.0
GameOnDemandSoundFetcher Class Reference
+ Inheritance diagram for GameOnDemandSoundFetcher:
+ Collaboration diagram for GameOnDemandSoundFetcher:

Public Member Functions

void fetchSounds (const std::string &name, std::set< std::string > &dst_paths, std::set< std::string > &dst_datas)
 

Private Member Functions

void paths_insert (std::set< std::string > &dst_paths, const std::string &base, const std::string &name)
 

Private Attributes

std::set< std::string > m_fetched
 

Member Function Documentation

◆ fetchSounds()

void GameOnDemandSoundFetcher::fetchSounds ( const std::string &  name,
std::set< std::string > &  dst_paths,
std::set< std::string > &  dst_datas 
)
inlinevirtual

Implements OnDemandSoundFetcher.

References m_fetched, porting::path_share, porting::path_user, and paths_insert().

+ Here is the call graph for this function:

◆ paths_insert()

void GameOnDemandSoundFetcher::paths_insert ( std::set< std::string > &  dst_paths,
const std::string &  base,
const std::string &  name 
)
inlineprivate

References DIR_DELIM.

Referenced by fetchSounds().

+ Here is the caller graph for this function:

Member Data Documentation

◆ m_fetched

std::set<std::string> GameOnDemandSoundFetcher::m_fetched
private

Referenced by fetchSounds().


The documentation for this class was generated from the following file: