addNameIdMapping(content_t i, std::string name) | CNodeDefManager | private |
allocateDummy(const std::string &name) | CNodeDefManager | virtual |
allocateId() | CNodeDefManager | |
applyTextureOverrides(const std::string &override_filepath) | CNodeDefManager | virtual |
cancelNodeResolveCallback(NodeResolver *nr) | CNodeDefManager | virtual |
clear() | CNodeDefManager | |
clone() | CNodeDefManager | virtual |
CNodeDefManager() | CNodeDefManager | |
deSerialize(std::istream &is) | CNodeDefManager | virtual |
fixSelectionBoxIntUnion() | CNodeDefManager | inlineprivate |
get(content_t c) const | CNodeDefManager | inlinevirtual |
get(const MapNode &n) const | CNodeDefManager | inlinevirtual |
get(const std::string &name) const | CNodeDefManager | virtual |
getId(const std::string &name, content_t &result) const | CNodeDefManager | virtual |
getId(const std::string &name) const | CNodeDefManager | virtual |
getIds(const std::string &name, std::set< content_t > &result) const | CNodeDefManager | virtual |
getSelectionBoxIntUnion() const | CNodeDefManager | inlinevirtual |
INodeDefManager() | INodeDefManager | inline |
IWritableNodeDefManager() | IWritableNodeDefManager | inline |
m_content_features | CNodeDefManager | private |
m_group_to_items | CNodeDefManager | private |
m_name_id_mapping | CNodeDefManager | private |
m_name_id_mapping_with_aliases | CNodeDefManager | private |
m_next_id | CNodeDefManager | private |
m_node_registration_complete | CNodeDefManager | private |
m_pending_resolve_callbacks | CNodeDefManager | private |
m_selection_box_int_union | CNodeDefManager | private |
m_selection_box_union | CNodeDefManager | private |
mapNodeboxConnections() | CNodeDefManager | virtual |
nodeboxConnects(MapNode from, MapNode to, u8 connect_face) | CNodeDefManager | virtual |
pendNodeResolve(NodeResolver *nr) | CNodeDefManager | virtual |
removeNode(const std::string &name) | CNodeDefManager | virtual |
resetNodeResolveState() | CNodeDefManager | virtual |
runNodeResolveCallbacks() | CNodeDefManager | virtual |
serialize(std::ostream &os, u16 protocol_version) const | CNodeDefManager | virtual |
set(const std::string &name, const ContentFeatures &def) | CNodeDefManager | virtual |
setNodeRegistrationStatus(bool completed) | CNodeDefManager | inlinevirtual |
updateAliases(IItemDefManager *idef) | CNodeDefManager | virtual |
updateTextures(IGameDef *gamedef, void(*progress_cbk)(void *progress_args, u32 progress, u32 max_progress), void *progress_cbk_args) | CNodeDefManager | virtual |
~CNodeDefManager() | CNodeDefManager | virtual |
~INodeDefManager() | INodeDefManager | inlinevirtual |
~IWritableNodeDefManager() | IWritableNodeDefManager | inlinevirtual |